As a seasoned Pipeline Technical Director with over 3 years of experience in the VFX and animation industry, I specialise in developing and maintaining efficient production pipelines. My expertise includes optimising workflows, troubleshooting technical issues, and ensuring seamless integration of software tools across departments. I am adept at collaborating with artists, developers, and production teams to deliver high-quality visual effects and animations on time and within budget. My technical proficiency in Python, Nuke, Ftrack, Deadline and more, combined with my strong problem-solving skills and ability to work under pressure, make me a valuable asset to any production team.
Pipeline Show TD
· 3D Printing / Photogrammetry
· Set up and maintenance of the render farm
· FX Artist
Work experience program. Responsible for shading, lighting and rendering a scene in two different ways; photoreallistic and stylised.