Website powered by
Nikolaos Maragkos
Nikolaos Maragkos
FX TD / 3D Generalist
Pyrgos, Greece

Summary

Recently graduated with a Master's Degree in Computer Animation and Visual Effects, with Distinction, from Teesside University, UK.

My particular interest lies in effects simulations, lighting and look development and I mostly focus my training in these areas but I am able and willing to work in any other aspect of the production pipeline, of which I have an excellent understanding.

I work both in 3ds Max and Maya, and I tend to rely more on FumeFX, Thinking Particles, Krakatoa and many more Max-based tools for speed and quality. I, also, have very good skills in maxscipt in which I develop my own tools. I have experimented with several different renderers but I, most frequently, use V-Ray for my Max projects and Arnold for Maya. I am proficient in Photoshop and I can use Nuke to an intermediate level. I am also familiar with several tracking packages.
A couple of months ago I was also awarded a scholarship for CG Spectrum's Diploma Advanced Houdini FX, which is an excellent opportunity to study Houdini as well.

Skills

Visual EffectsParticle EffectsLook DevelopmentLightingRendering3D ModelingHard Surface ModelingArchitectural VisualizationCompositingPhotography

Software proficiency

3ds Max
3ds Max
Maya
Maya
V-Ray
V-Ray
Arnold
Arnold
Photoshop
Photoshop
Nuke
Nuke

Reel

Experience

  • TD / FX Artist at Mega Overdrive Ltd
    Middlesbrough, United Kingdom
    November 2015 - Present

  • Lighting and Rendering Artist at Red Star 3D
    Sheffield, United Kingdom
    April 2015 - May 2015

    Work experience program. Responsible for shading, lighting and rendering a scene in two different ways; photoreallistic and stylised.

  • Postgraduate Student (MA Computer Animation & Visual Effects at Teesside University
    Middlesbrough, United Kingdom
    September 2014 - September 2015

    Graduated with Distinction.

    Masters Project: Scripting & Automating the VFX Production Pipeline.

    Modules : 2D Tools & Techniques, 3D Tools & Techniques, FX Animation, VFX Industry Practice.