Recently graduated with a Master's Degree in Computer Animation and Visual Effects, with Distinction, from Teesside University, UK.
My particular interest lies in effects simulations, lighting and look development and I mostly focus my training in these areas but I am able and willing to work in any other aspect of the production pipeline, of which I have an excellent understanding.
I work both in 3ds Max and Maya, and I tend to rely more on FumeFX, Thinking Particles, Krakatoa and many more Max-based tools for speed and quality. I, also, have very good skills in maxscipt in which I develop my own tools. I have experimented with several different renderers but I, most frequently, use V-Ray for my Max projects and Arnold for Maya. I am proficient in Photoshop and I can use Nuke to an intermediate level. I am also familiar with several tracking packages.
A couple of months ago I was also awarded a scholarship for CG Spectrum's Diploma Advanced Houdini FX, which is an excellent opportunity to study Houdini as well.
Work experience program. Responsible for shading, lighting and rendering a scene in two different ways; photoreallistic and stylised.
Graduated with Distinction.
Masters Project: Scripting & Automating the VFX Production Pipeline.
Modules : 2D Tools & Techniques, 3D Tools & Techniques, FX Animation, VFX Industry Practice.