Recently graduated with a Master's Degree in Computer Animation and Visual Effects, with Distinction, from Teesside University, UK.

My particular interest lies in effects simulations, lighting and look development and I mostly focus my training in these areas but I am able and willing to work in any other aspect of the production pipeline, of which I have an excellent understanding.

I work both in 3ds Max and Maya, and I tend to rely more on FumeFX, Thinking Particles, Krakatoa and many more Max-based tools for speed and quality. I, also, have very good skills in maxscipt in which I develop my own tools. I have experimented with several different renderers but I, most frequently, use V-Ray for my Max projects and Arnold for Maya. I am proficient in Photoshop and I can use Nuke to an intermediate level. I am also familiar with several tracking packages.
A couple of months ago I was also awarded a scholarship for CG Spectrum's Diploma Advanced Houdini FX, which is an excellent opportunity to study Houdini as well.

Demo Reel


  • Visual Effects
  • Particle Effects
  • Look Development
  • Lighting
  • Rendering
  • 3D Modeling
  • Hard Surface Modeling
  • Architectural Visualization
  • Compositing
  • Photography
  • Software Proficiency

    3ds Max
    3ds Max


    TD / FX Artist

    Mega Overdrive Ltd
    November 2015 - Present | Middlesbrough, United Kingdom

    Lighting and Rendering Artist

    Red Star 3D
    April 2015 - May 2015 1 month | Sheffield, United Kingdom

    Work experience program. Responsible for shading, lighting and rendering a scene in two different ways; photoreallistic and stylised.

    Postgraduate Student (MA Computer Animation & Visual Effects

    Teesside University
    September 2014 - September 2015 1 year | Middlesbrough, United Kingdom

    Graduated with Distinction.

    Masters Project: Scripting & Automating the VFX Production Pipeline.

    Modules : 2D Tools & Techniques, 3D Tools & Techniques, FX Animation, VFX Industry Practice.